In which we draw some technical conclusions. Sanity Clause. Before going deeper it’s worth a sanity check, in that the finances of our test subjects are beyond our reckoning. The…
In which I go looking in Halloween USA for the pumpkin spice of contemporary media art, and find that interaction design is better done with personalities than push-buttons. I’m in…
There is a kind of computer game where the player travels a world, first person, and takes in the sights. There’s a back story, often a mystery that needs exploring,…
Miracles occur only at great distances. Go back to the start of time and a single dot expands to be the universe. Go to the extreme of scale and particles…
This is the back story to HH, written in episodes running from 24th Feb to 29th March 2015. It was part of creating a consistent world for a sequel called…
Maybe other people are super geniuses or something but it’s unbelievable the amount of trouble that goes getting a game to run – let alone be enjoyable…Spent all of today…
Last night I built both a PC executable and web applet of level one, which actually works. The large globe in the centre of the room rotates and broadcasts time…
Spent this weekend working on level 1, manufacturing soundtracks and building tape recorders. I’ve got into a muddle between photo realistic machines and more cartoon like toy recorders. I guess…