Time Out from being creative - time to take in some inspiration ... I’m enthralled by malls and quite don’t know why. Surely this would entertain anybody: we visited a…
I spent years shitposting on pre-Musk Twitter, some of which I'm slowly integrating into this blog. Mixed in with random brain farts are important moments where I detail some development…
In Germany I was at one point attending a book launch about ye olde 'industrial music culture' which quickly became tedious in a very hot, very overcrowded basement room. Much…
We've reached the anxious point where the 'mini tour' swells up into a fire breathing monster - we will soon be on those long flights to those venues where we…
from America with a whole heap of development advice and ideas, and frogs. Mainly frogs. A Balinese frog sculpture at an "exotic" themed resort. It was curious to be in…
I'm working on a smaller, less realistic computer game to get the Luna project out of the doldrums. Plan is to get some momentum and then re-deploy some of the…
Although I've dropped back from delivering Luna in the near future I'm still collecting information and design for the long haul. Cutting back isn't giving up - it's breaking the…
Séance 2 has been delivered + received, and backed up as another hour or so of archive material ready for the 100th year anniversary of the old band. Everything went…
I've talked about the difficulty of restoring an old game designed in the 2015 Unity Engine version. Like many of life's challenges there comes a time to use a sledgehammer…