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SoundLab residency 2nd report.
Posted inAmbisonics and Monsters Technology Critique

SoundLab residency 2nd report.

Covering the second week in house and the following decompression/disillusion. Week 2 the novelty wore off and my mood turned in general. It's lovely to have access to a space…
December 13, 2022Posted inAmbisonics and Monsters, Technology Critique2 Comments
SoundLab residency 1st report
Posted inAmbisonics and Monsters Game Design

SoundLab residency 1st report

I am currently an artist in residence at ARUP in Sydney, sponsored by Create NSW. This is my first report which I hope will be useful for other surround sound…
December 5, 2022Posted inAmbisonics and Monsters, Game Design1 Comment
Posted inAdmin Ambisonics and Monsters Game Design

2020 with a bullet (How I got it all wrong).

Around this time I write a yearly summary and try my best to be honest about the ✅ achievements and ⚠️failures of the last twelve months. It might have some…
December 22, 2020Posted inAdmin, Ambisonics and Monsters, Game Design3 Comments
Posted inAmbisonics and Monsters

Rip this Shit Up (in all directions at once)

All directions at once In the previous posts we looked at the creation and delivery of ambisonic and surround audio. Enough. Although more technical information has come up, I’d like…
October 27, 2020Posted inAmbisonics and MonstersNo Comments
Delivering Higher Order Ambisonics on VLC 3 – the Cookbook
Posted inAmbisonics and Monsters

Delivering Higher Order Ambisonics on VLC 3 – the Cookbook

My last post talked much about production but little about delivery. That’s true of most current technical discussion, the difficulty of making the material is exhausting before even considering an…
October 19, 2020Posted inAmbisonics and Monsters3 Comments
Posted inAmbisonics and Monsters

A cookbook for 360º sound – what I’ve learned with lots of links.

When I started working on 360° sound delivery, I thought I’d have to chew on some reasonably coherent technical writing to get a working process. Instead I almost drowned in…
October 14, 2020Posted inAmbisonics and MonstersNo Comments
Posted inAmbisonics and Monsters

The surround sound battle has erupted again…

... and Apple has finally come in for the kill. Binaural sound is not new - it's just one relic of the Modern Age where many grand ideas have bubbled…
August 23, 2020Posted inAmbisonics and MonstersNo Comments

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